
If you download a SLUDGE game, the package will always contain a gamefile. It is often named gamedata or has the filename ending .slg or .dat. If the game is only distributed as a Windows installer, the gamefile can be extracted by running the installer with Wine.
Once you have located the gamefile, start the game from a terminal like this:
Without a gamefile, we start the gamefile named gamedata.slg or gamedata next to the engine. Without such a file, you choose the gamefile in a file chooser.
Possible options are --help for printing the help message, --window or --fullscreen for choosing windowed or fullscreen mode, --antialias=0 or --antialias=1 for antialiasing off or on and --language=n (where n is an integer >= 0) for language selection. Options are saved, so you don't need to specify them every time.
If you entered a wrong language number, use --language=0 to reset the language to the default setting.
While playing, you can always toggle between fullscreen and windowed mode with "Alt+Enter" or antialiasing on and off with "Alt+A".
You can also play with a game controller. With the left stick or the d-pad, you move the pointer, and A and B are the left and right mouse buttons. In the controller settings, you choose an action for each button. You open them with "Alt+C", or on the controller with the Back button, which is named Share or Create on PlayStation controllers, View on Xbox controllers and Minus on Nintendo Switch controllers.
Using the SLUDGE Dev Kit on Linux
SLUDGE and this SLUDGE documentation are copyright Hungry Software and contributors 2000-2012