# FAQ

## My output file is too large?

This is because the default output codec is PCM, which is uncompressed. If you want to reduce the file size, you can specify an audio codec with `-c:a` (e.g., `-c:a aac` for ffmpeg's built-in AAC encoder), and optionally a bitrate with `-b:a`.

For example:

```bash
ffmpeg-normalize input.wav -o output.m4a -c:a aac -b:a 192k
```

## What options should I choose for the EBU R128 filter? What is linear and dynamic mode?

See [the audio normalization options](../usage/normalization-options.md).

## The program doesn't work because the "loudnorm" filter can't be found

Make sure you run a recent ffmpeg version and that `loudnorm` is part of the output when you run `ffmpeg -filters`. Many distributions package outdated ffmpeg versions, or (even worse), Libav's `ffmpeg` disguising as a real `ffmpeg` from the FFmpeg project.

Some ffmpeg builds also do not have the `loudnorm` filter enabled.

You can always download a static build from [their website](http://ffmpeg.org/download.html) and use that.

If you have to use an outdated ffmpeg version, you can only use `rms` or `peak` as normalization types, but I can't promise that the program will work correctly.

## Should I use this to normalize my music collection?

You can use the `--replaygain` option to write ReplayGain tags to the original file without normalizing. This makes most music players understand the loudness difference and adjust the volume accordingly.

If you decide to run `ffmpeg-normalize` with the default options, it will encode the audio with PCM audio (the default), and the resulting files will be very large. You can also choose to re-encode the files with MP3 or AAC, but you will inevitably introduce [generation loss](https://en.wikipedia.org/wiki/Generation_loss). Therefore, I do not recommend running this kind of destructive operation on your precious music collection, unless you have a backup of the originals or accept potential quality reduction.

**Note:** When normalizing files (without the `--replaygain` option), any existing ReplayGain tags from the input file are automatically stripped from the output, as they are no longer accurate after normalization.

## Why are my output files MKV?

I chose MKV as a default output container since it handles almost every possible combination of audio, video, and subtitle codecs. If you know which audio/video codec you want, and which container is supported, use the output options to specify the encoder and output file name manually.

## I get a "Could not write header for output file" error

See the [next section](#the-conversion-does-not-work-and-i-get-a-cryptic-ffmpeg-error).

## The conversion does not work and I get a cryptic ffmpeg error!

Maybe ffmpeg says something like:

> Could not write header for output file #0 (incorrect codec parameters ?): Invalid argument

Or the program says:

> … Please choose a suitable audio codec with the `-c:a` option.

One possible reason is that the input file contains some streams that cannot be mapped to the output file, or that you are using a codec that does not work for the output file. Examples:

- You are trying to normalize a movie file, writing to a `.wav` or `.mp3` file. WAV/MP3 files only support audio, not video. Disable video and subtitles with `-vn` and `-sn`, or choose a container that supports video (e.g. `.mkv`).

- You are trying to normalize a file, writing to an `.mp4` container. This program defaults to PCM audio, but MP4 does not support PCM audio. Make sure that your audio codec is set to something MP4 containers support (e.g. `-c:a aac`).

The default output container is `.mkv` as it will support most input stream types. If you want a different output container, [make sure that it supports](https://en.wikipedia.org/wiki/Comparison_of_container_file_formats) your input file's video, audio, and subtitle streams (if any).

Also, if there is some other broken metadata, you can try to disable copying over of metadata with `-mn`.

Finally, make sure you use a recent version of ffmpeg. The [static builds](https://ffmpeg.org/download.html) are usually the best option.

## What are the different normalization algorithms?

- **EBU R128** is an EBU standard that is commonly used in the broadcasting world. The normalization is performed using a psychoacoustic model that targets a subjective loudness level measured in LUFS (Loudness Unit Full Scale). R128 is subjectively more accurate than any peak or RMS-based normalization. More info on R128 can be found in the [official document](https://tech.ebu.ch/docs/r/r128.pdf) and [the `loudnorm` filter description](http://k.ylo.ph/2016/04/04/loudnorm.html) by its original author.

- **Peak Normalization** analyzes the peak signal level in dBFS and increases the volume of the input signal such that the maximum in the output is 0 dB (or any other chosen threshold). Since spikes in the signal can cause high volume peaks, peak normalization might still result in files that are subjectively quieter than other, non-peak-normalized files.

- **RMS-based Normalization** analyzes the [RMS power](https://en.wikipedia.org/wiki/Root_mean_square#Average_power) of the signal and changes the volume such that a new RMS target is reached. Otherwise it works similar to peak normalization.

## Couldn't I just run `loudnorm` with ffmpeg?

You absolutely can. However, a single-pass `loudnorm` uses dynamic mode by default, which applies compression and may alter the dynamics of your audio. For linear normalization (a constant gain adjustment that preserves dynamics), you need two passes:

1. A first pass that measures the input loudness, loudness range, true peak, and threshold.
2. A second pass that feeds those measured values back into `loudnorm` with `linear=true`.

This is exactly what `ffmpeg-normalize` automates. It also handles edge cases like adjusting the target LRA and loudness to avoid silent fallback to dynamic mode (see [recommended settings for linear normalization](../usage/normalization-options.md#recommended-settings-for-linear-normalization)).

If ffmpeg-normalize is too over-engineered for you, you could also use an approach such as featured [in this Ruby script](https://gist.github.com/kylophone/84ba07f6205895e65c9634a956bf6d54) that performs the two `loudnorm` passes.

If you want dynamic normalization (the loudnorm default), simply use ffmpeg with one pass, e.g.:

```bash
ffmpeg -i input.mp3 -af loudnorm -c:a aac -b:a 192k output.m4a
```

## What about speech?

You should check out the `speechnorm` filter that is part of ffmpeg. It is a designed to be used in one pass, so you don't need this script at all.

See [the documentation](https://ffmpeg.org/ffmpeg-all.html#speechnorm) for more information.

## After updating, this program does not work as expected anymore!

You are probably using a 0.x version of this program. There are significant changes to the command line arguments and inner workings of this program, so please  adapt your scripts to the new one. Those changes were necessary to address a few issues that kept piling up; leaving the program as-is would have made it hard to extend it. You can continue using the old version (find it under *Releases* on GitHub or request the specific version from PyPi), but it will not be supported anymore.

## Can I buy you a beer / coffee / random drink?

If you found this program useful and feel like giving back, feel free to send a donation [via PayPal](https://paypal.me/WernerRobitza).
